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Showing posts with the label WebSockets

Debugging MCP: Solving "Inspector Fails to Connect" and STDIO Issues

  You have built a Model Context Protocol (MCP) server. It runs perfectly when integrated into the Claude Desktop app. However, when you attempt to run the MCP Inspector to debug a new tool or resource, you hit a wall. The connection hangs, times out, or immediately disconnects. This is the "Transport Mismatch" problem, and it is the most common hurdle for developers adopting the MCP standard. The issue is rarely your logic; it is almost always how the communication layer (Transport) is configured versus what the Inspector expects. This guide provides a deep technical analysis of why this breaks and details two distinct architectural patterns to fix it. The Root Cause: Transport Layer Mismatch To debug this effectively, we must understand the architecture of the Model Context Protocol. MCP relies on a client-host-server topology that is transport-agnostic. The SDK provides two primary transport mechanisms: StdioServerTransport:  Communicates via Standard Input/Output (stdin/s...

Debugging Supabase Realtime: Why Postgres Changes Fail in Production

  There is a specific, maddening silence that occurs only in production environments. You have built a reactive dashboard or a chat application using Supabase. On   localhost:3000 , data flows instantly. You open two browser windows, update a row in one, and the other updates via WebSocket immediately. Then you deploy to Vercel, Netlify, or AWS. You trigger an update. The database records the change, but the UI remains stale. The WebSocket connection seems open, but the payload never arrives. This is rarely a bug in the Supabase SDK. It is almost always a configuration mismatch between the default PostgreSQL settings and the strict requirements of Logical Replication in a production environment. Here is why your subscriptions are failing and how to fix them with production-grade rigor. The Architecture of "Realtime" To debug this effectively, you must understand the underlying mechanics. Supabase Realtime is not a simple polling mechanism. It relies on PostgreSQL's  Write...