There is a specific kind of dread reserved for the moment you update your mediation stack in Unity, generate the Xcode project, and hit Cmd+B , only to see the build fail instantly. If you are integrating Smaato alongside other ad networks (specifically Verve, HyprMX, or InMobi) within the AppLovin MAX ecosystem, you have likely encountered the infamous Xcode build error: error: Multiple commands produce '/Users/.../derivedData/Build/Products/Release-iphoneos/YourGame.app/OMIDSDK.bundle' Or perhaps a variation involving PrivacyInfo.xcprivacy . This is not a code logic error. It is a dependency collision that manual deletion will not permanently solve. This article details the root cause of this conflict and provides a production-grade, automated solution using Unity's IPostprocessBuildWithReport to patch your iOS build pipeline permanently. The Root Cause: The Open Measurement SDK War To understand the fix, you must understand the architecture. The error ...
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