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Showing posts with the label Backend Architecture (Rust/Go)

Rust vs. Go in 2025: The Backend Performance vs. Velocity Debate

  The Hook: The "Good Enough" Trap In 2025, the dichotomy between Rust and Go usually manifests during a high-stakes architectural review. Your startup needs to process 100k ingestion events per second. The decision often boils down to this:  Do we choose Go for the ecosystem and 48-hour delivery, or Rust for the flat p99 latency curve and memory safety guarantees? The pain point isn't syntax; it's the cost of "good enough." Go is fast enough for 90% of use cases, but when you hit the scaling wall—specifically regarding Garbage Collection (GC) pauses and memory footprint—refactoring to Rust becomes a massive undertaking. Conversely, choosing Rust for a simple CRUD API can burn weeks of velocity fighting the borrow checker for negligible performance gains. This post dissects the architectural implication of Go’s runtime versus Rust’s zero-cost abstractions and provides a direct code comparison for a high-throughput ingestion service. The Why: GC Latency vs. A...