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Showing posts with the label System Architecture (Rust/Go)

The 2025 Backend Debate: Why "Hybrid Go + Rust" is Replacing Pure Microservices

  For the last five years, backend architecture discussions have been dominated by a binary choice:   Velocity (Go)   or   Control (Rust) . By 2023, the industry standard was clear: write the majority of microservices in Go for fast iteration, and rewrite entire services in Rust only when performance became critical. However, as we moved into 2025, the rise of real-time AI inference and massive-concurrency websocket brokers exposed a flaw in the "Pure Microservices" approach. Splitting a hot path into a separate Rust microservice introduces gRPC serialization overhead and network latency (often 1-3ms round trip). In high-frequency trading or real-time voice AI, that network hop costs more than the computation itself. Conversely, keeping it in Go exposes the P99 latency tail to Garbage Collection (GC) pauses during massive heap allocations. The solution emerging in high-performance shops (Discord, Uber, and specialized AI infrastructure) is the  Hybrid Monolith :...