Jetpack Compose is a modern, declarative UI toolkit that has transformed Android development. With Material 3 (also known as Material You), developers can create stunning UIs with a focus on dynamic color theming, accessibility, and user personalization. Customizing colors in Material 3 is a key feature that allows apps to reflect brand identity while maintaining user-friendly design principles. In this post, we’ll dive into advanced techniques and best practices for customizing colors in Jetpack Compose Material 3.
Why Material 3 Colors Matter in Modern UI Design
Material 3 introduces dynamic color theming, enabling applications to adopt colors derived from the user’s wallpaper or system-wide themes. This feature enhances user experience by creating a seamless visual identity across apps and the operating system. Customizing Material 3 colors empowers developers to:
Maintain brand consistency.
Improve accessibility by adhering to contrast guidelines.
Enable light and dark theme support effortlessly.
Adapt to dynamic system colors while preserving key app elements.
Understanding the Material 3 Color System
The Material 3 color system revolves around color schemes and color roles:
Color Schemes: Predefined sets of colors like primary, secondary, background, and surface.
Color Roles: Specific purposes for each color, such as primary container or on-secondary.
Key Components of a Color Scheme
Primary Color: Represents the main UI elements, like the app bar.
Secondary Color: Used for accent elements, like floating action buttons.
Tertiary Color: Optional, for additional accents.
Surface Colors: Backgrounds for surfaces like dialogs and cards.
On- Colors:* Ensure text and icons have sufficient contrast against their background.
Setting Up Material 3 in Jetpack Compose
To use Material 3 in Jetpack Compose, include the necessary dependencies in your build.gradle
:
dependencies {
implementation("androidx.compose.material3:material3:<latest_version>")
}
Then, wrap your app’s UI in the MaterialTheme
composable:
@Composable
fun MyApp() {
MaterialTheme(
colorScheme = lightColorScheme(),
typography = Typography,
content = { MainScreen() }
)
}
The colorScheme
parameter defines your app’s color palette. Let’s explore how to customize this palette.
Customizing Colors in Material 3
Defining Custom Color Schemes
Material 3 provides default color schemes, but you can define custom schemes using lightColorScheme
and darkColorScheme
functions:
val customLightColors = lightColorScheme(
primary = Color(0xFF6200EE),
onPrimary = Color.White,
secondary = Color(0xFF03DAC6),
onSecondary = Color.Black,
background = Color(0xFFFFFFFF),
onBackground = Color.Black,
surface = Color(0xFFFFFFFF),
onSurface = Color.Black
)
val customDarkColors = darkColorScheme(
primary = Color(0xFFBB86FC),
onPrimary = Color.Black,
secondary = Color(0xFF03DAC6),
onSecondary = Color.Black,
background = Color(0xFF121212),
onBackground = Color.White,
surface = Color(0xFF121212),
onSurface = Color.White
)
You can then pass these schemes to the MaterialTheme
composable:
MaterialTheme(
colorScheme = if (isSystemInDarkTheme()) customDarkColors else customLightColors,
typography = Typography,
content = { MainScreen() }
)
Dynamic Color Support
To leverage Material 3’s dynamic color capabilities, use the dynamicLightColorScheme
and dynamicDarkColorScheme
functions:
val dynamicColors = if (isSystemInDarkTheme()) {
dynamicDarkColorScheme(context)
} else {
dynamicLightColorScheme(context)
}
MaterialTheme(
colorScheme = dynamicColors,
typography = Typography,
content = { MainScreen() }
)
This setup ensures that your app adopts the user’s system-defined color palette while still allowing customization.
Best Practices for Color Customization
Ensure Accessibility: Use tools like Contrast Checker to validate that your color combinations meet WCAG guidelines.
Respect Dynamic Colors: Let the system provide a base palette and override only when necessary.
Test Across Themes: Always verify your app in both light and dark modes to ensure consistency.
Reuse Colors: Define colors in a centralized file to promote maintainability:
object AppColors { val Primary = Color(0xFF6200EE) val Secondary = Color(0xFF03DAC6) }
Leverage Previews: Use @Preview annotations to visualize how colors render in different themes:
@Preview(showBackground = true) @Composable fun LightPreview() { MyApp(colorScheme = customLightColors) } @Preview(showBackground = true, uiMode = Configuration.UI_MODE_NIGHT_YES) @Composable fun DarkPreview() { MyApp(colorScheme = customDarkColors) }
Advanced Use Cases
Customizing Specific Components
You can customize colors for individual components using the LocalContentColor
and LocalContentAlpha
composables:
Box(
modifier = Modifier.fillMaxSize(),
contentAlignment = Alignment.Center
) {
CompositionLocalProvider(LocalContentColor provides MaterialTheme.colorScheme.secondary) {
Text("Custom Secondary Text")
}
}
Runtime Theme Switching
Allow users to toggle between light and dark themes at runtime:
@Composable
fun ThemeSwitcherApp() {
var isDarkTheme by remember { mutableStateOf(false) }
MaterialTheme(
colorScheme = if (isDarkTheme) customDarkColors else customLightColors,
typography = Typography
) {
Column {
Button(onClick = { isDarkTheme = !isDarkTheme }) {
Text("Switch Theme")
}
MainScreen()
}
}
}
Conclusion
Customizing colors in Jetpack Compose Material 3 is a powerful way to create visually appealing, accessible, and brand-consistent applications. By leveraging dynamic colors, custom schemes, and advanced techniques, developers can build modern UIs that delight users. Always test your designs across themes and devices to ensure a polished experience.
Embrace the flexibility of Jetpack Compose Material 3 and elevate your app’s UI today. Happy coding!