Introduction
This code demonstrates creating a custom horizontal progress bar in an Android application written in Kotlin. The progress bar simulates downloading a random number of files. The code includes three parts:
- The 
MainActivity.ktfile handles the activity logic, user interaction, and progress updates. - The 
progressbar_states.xmlfile defines the custom drawable used for the progress bar. - The 
activity_main.xmlfile defines the user interface layout for the activity. 
Breakdown of MainActivity.kt
The MainActivity.kt file manages the core functionality of the application. Here's a breakdown of the code:
- Variable Initialization: It declares variables for 
progressStatusto track download progress, and ahandlerto update the UI thread. - onCreate(): This function sets up the activity when it's first created. Here, it:
- Inflates the layout defined in 
activity_main.xml. - Finds references to the button, text view, and progress bar using their IDs.
 
 - Inflates the layout defined in 
 - Button Click Listener: This code defines what happens when the user clicks the button:
- Disables the button to prevent multiple clicks.
 - Resets progress variables and the progress bar.
 - Generates a random number of files to download (between 10 and 200).
 - Sets the maximum value of the progress bar based on the number of files.
 - Creates a new thread to simulate the download process.
 
 
Functionality within the Thread
The code within the new thread continuously loops until all files are downloaded:
- It increments the 
progressStatusvariable to simulate file download. - The thread sleeps for 200 milliseconds to simulate download time.
 - It uses the 
handler.postmethod to update the UI thread safely. Inside the handler:- The progress bar value is updated based on the current progress.
 - The percentage downloaded is calculated and displayed in the text view.
 - The button is re-enabled once all files are downloaded.
 
 
Summary
This code showcases a custom horizontal progress bar implementation in Kotlin. It demonstrates how to use threads, handlers, and UI updates to simulate a download process and provide visual feedback to the user. The custom drawable defined in progressbar_states.xml creates the unique visual style of the progress bar.
package com.example.jetpack
import android.os.Bundle
import android.os.Handler
import android.os.Looper
import android.widget.Button
import android.widget.ProgressBar
import android.widget.TextView
import androidx.appcompat.app.AppCompatActivity
import kotlin.random.Random
class MainActivity : AppCompatActivity() {
    var progressStatus = 0
    var handler = Handler(Looper.getMainLooper())
    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        setContentView(R.layout.activity_main)
        // Get the widgets reference from XML layout
        val button = findViewById<Button>(R.id.button)
        val textView = findViewById<TextView>(R.id.textView)
        val progressBar = findViewById<ProgressBar>(R.id.progressBar)
        button.setOnClickListener {
            button.isEnabled = false
            // set up progress bar on initial stage
            progressBar.progress = 0
            progressStatus = 0
            // generate random number of files to download
            val filesToDownload= Random.nextInt(10,200)
            // set up max value for progress bar
            progressBar.max = filesToDownload
            Thread(Runnable {
                while (progressStatus < filesToDownload){
                    // update progress status
                    progressStatus +=1
                    // sleep the thread for 200 milliseconds
                    Thread.sleep(200)
                    // update the progress bar
                    handler.post {
                        progressBar.progress = progressStatus
                        // calculate the percentage
                        var percentage = ((progressStatus.toDouble()
                                / filesToDownload) * 100).toInt()
                        // update the text view
                        textView.text = "Downloaded $progressStatus of " +
                                "$filesToDownload files ($percentage%)"
                        if (progressStatus == filesToDownload){
                            button.isEnabled = true
                        }
                    }
                }
            }).start()
        }
    }
}
<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
    <item android:id="@+id/background">
            <shape android:shape="line">
                <stroke
                    android:width="3dp"
                    android:dashWidth="20dp"
                    android:dashGap="7dp"
                    android:color="#FFEB3B"
                    />
            </shape>
    </item>
    <item android:id="@+id/progress">
        <clip android:clipOrientation="horizontal" android:gravity="start">
            <shape android:shape="line">
                <stroke
                    android:width="3dp"
                    android:dashWidth="20dp"
                    android:dashGap="7dp"
                    android:color="#2196F3"
                    />
            </shape>
        </clip>
    </item>
</layer-list>
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout
    xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:app="http://schemas.android.com/apk/res-auto"
    xmlns:tools="http://schemas.android.com/tools"
    android:id="@+id/constraintLayout"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    tools:context=".MainActivity">
    <com.google.android.material.textview.MaterialTextView
        android:id="@+id/textView"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_marginStart="16dp"
        android:layout_marginTop="8dp"
        android:padding="24dp"
        android:text="Stats"
        android:textAppearance="@style/TextAppearance.MaterialComponents.Headline6"
        app:layout_constraintEnd_toEndOf="parent"
        app:layout_constraintStart_toStartOf="parent"
        app:layout_constraintTop_toTopOf="parent" />
    <com.google.android.material.button.MaterialButton
        android:id="@+id/button"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_marginTop="8dp"
        android:text="Start Task"
        app:layout_constraintEnd_toEndOf="parent"
        app:layout_constraintStart_toStartOf="parent"
        app:layout_constraintTop_toBottomOf="@+id/progressBar" />
    <ProgressBar
        android:id="@+id/progressBar"
        style="?android:attr/progressBarStyleHorizontal"
        android:layout_width="0dp"
        android:layout_height="wrap_content"
        android:layout_marginStart="8dp"
        android:layout_marginTop="12dp"
        android:layout_marginEnd="8dp"
        android:progressDrawable="@drawable/progressbar_states"
        app:layout_constraintEnd_toEndOf="parent"
        app:layout_constraintHorizontal_bias="0.498"
        app:layout_constraintStart_toStartOf="parent"
        app:layout_constraintTop_toBottomOf="@+id/textView" />
</androidx.constraintlayout.widget.ConstraintLayout>