MainActivity.kt
package com.cfsuman.test
import android.content.Context
import android.graphics.Color
import android.support.v7.app.AppCompatActivity
import android.os.Bundle
import kotlinx.android.synthetic.main.activity_main.*
import android.os.VibrationEffect
import android.os.Build
import android.os.Vibrator
class MainActivity : AppCompatActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
// Set the root layout background color
root_layout.setBackgroundColor(if(hasVibrator)Color.GREEN else Color.RED)
// Button click listener
button.setOnClickListener{
// Vibrate the phone programmatically
vibrate()
}
}
}
/*
*** documentation source developer.android.com ***
VibrationEffect
A VibrationEffect describes a haptic effect to be performed by a Vibrator. These effects
may be any number of things, from single shot vibrations to complex waveforms.
VibrationEffect createOneShot (long milliseconds, int amplitude)
Create a one shot vibration. One shot vibrations will vibrate constantly
for the specified period of time at the specified amplitude, and then stop.
Parameters
milliseconds long : The number of milliseconds to vibrate. This must be a positive number.
amplitude int : The strength of the vibration. This must be a value between 1 and 255, or DEFAULT_AMPLITUDE.
Returns
VibrationEffect The desired effect.
*/
// Extension method to vibrate a phone programmatically
fun Context.vibrate(milliseconds:Long = 500){
val vibrator = this.getSystemService(Context.VIBRATOR_SERVICE) as Vibrator
// Check whether device/hardware has a vibrator
val canVibrate:Boolean = vibrator.hasVibrator()
if(canVibrate){
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O){
// void vibrate (VibrationEffect vibe)
vibrator.vibrate(
VibrationEffect.createOneShot(
milliseconds,
// The default vibration strength of the device.
VibrationEffect.DEFAULT_AMPLITUDE
)
)
}else{
// This method was deprecated in API level 26
vibrator.vibrate(milliseconds)
}
}
}
// Extension property to check whether device has Vibrator
val Context.hasVibrator:Boolean
get() {
val vibrator = this.getSystemService(Context.VIBRATOR_SERVICE) as Vibrator
return vibrator.hasVibrator()
}
activity_main.xml
<?xml version="1.0" encoding="utf-8"?>
<android.support.constraint.ConstraintLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:id="@+id/root_layout"
>
<Button
android:id="@+id/button"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginEnd="8dp"
android:layout_marginStart="8dp"
android:layout_marginTop="80dp"
android:text="Vibrate Phone"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent" />
</android.support.constraint.ConstraintLayout>
AndroidManifest.xml [Permission]
<uses-permission android:name="android.permission.VIBRATE"/>