Skip to main content

android kotlin - Vibrate phone programmatically

MainActivity.kt

package com.cfsuman.test

import android.content.Context
import android.graphics.Color
import android.support.v7.app.AppCompatActivity
import android.os.Bundle
import kotlinx.android.synthetic.main.activity_main.*
import android.os.VibrationEffect
import android.os.Build
import android.os.Vibrator


class MainActivity : AppCompatActivity() {

    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        setContentView(R.layout.activity_main)

        // Set the root layout background color
        root_layout.setBackgroundColor(if(hasVibrator)Color.GREEN else Color.RED)

        // Button click listener
        button.setOnClickListener{
            // Vibrate the phone programmatically
            vibrate()
        }
    }
}


/*
    *** documentation source developer.android.com ***

    VibrationEffect
        A VibrationEffect describes a haptic effect to be performed by a Vibrator. These effects
        may be any number of things, from single shot vibrations to complex waveforms.


        VibrationEffect createOneShot (long milliseconds, int amplitude)
            Create a one shot vibration. One shot vibrations will vibrate constantly
            for the specified period of time at the specified amplitude, and then stop.

        Parameters
            milliseconds long : The number of milliseconds to vibrate. This must be a positive number.
            amplitude int : The strength of the vibration. This must be a value between 1 and 255, or DEFAULT_AMPLITUDE.

        Returns
            VibrationEffect The desired effect.

*/

// Extension method to vibrate a phone programmatically
fun Context.vibrate(milliseconds:Long = 500){
    val vibrator = this.getSystemService(Context.VIBRATOR_SERVICE) as Vibrator

    // Check whether device/hardware has a vibrator
    val canVibrate:Boolean = vibrator.hasVibrator()

    if(canVibrate){
        if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O){
            // void vibrate (VibrationEffect vibe)
            vibrator.vibrate(
                    VibrationEffect.createOneShot(
                            milliseconds,
                            // The default vibration strength of the device.
                            VibrationEffect.DEFAULT_AMPLITUDE
                    )
            )
        }else{
            // This method was deprecated in API level 26
            vibrator.vibrate(milliseconds)
        }
    }
}


// Extension property to check whether device has Vibrator
val Context.hasVibrator:Boolean
get() {
    val vibrator = this.getSystemService(Context.VIBRATOR_SERVICE) as Vibrator
    return vibrator.hasVibrator()
}
activity_main.xml

<?xml version="1.0" encoding="utf-8"?>
<android.support.constraint.ConstraintLayout
    xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:app="http://schemas.android.com/apk/res-auto"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:id="@+id/root_layout"
    >
    <Button
        android:id="@+id/button"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_marginEnd="8dp"
        android:layout_marginStart="8dp"
        android:layout_marginTop="80dp"
        android:text="Vibrate Phone"
        app:layout_constraintEnd_toEndOf="parent"
        app:layout_constraintStart_toStartOf="parent"
        app:layout_constraintTop_toTopOf="parent" />
</android.support.constraint.ConstraintLayout>
AndroidManifest.xml [Permission]

<uses-permission android:name="android.permission.VIBRATE"/>

Popular posts from this blog

Restricting Jetpack Compose TextField to Numeric Input Only

Jetpack Compose has revolutionized Android development with its declarative approach, enabling developers to build modern, responsive UIs more efficiently. Among the many components provided by Compose, TextField is a critical building block for user input. However, ensuring that a TextField accepts only numeric input can pose challenges, especially when considering edge cases like empty fields, invalid characters, or localization nuances. In this blog post, we'll explore how to restrict a Jetpack Compose TextField to numeric input only, discussing both basic and advanced implementations. Why Restricting Input Matters Restricting user input to numeric values is a common requirement in apps dealing with forms, payment entries, age verifications, or any data where only numbers are valid. Properly validating input at the UI level enhances user experience, reduces backend validation overhead, and minimizes errors during data processing. Compose provides the flexibility to implement ...

jetpack compose - TextField remove underline

Compose TextField Remove Underline The TextField is the text input widget of android jetpack compose library. TextField is an equivalent widget of the android view system’s EditText widget. TextField is used to enter and modify text. The following jetpack compose tutorial will demonstrate to us how we can remove (actually hide) the underline from a TextField widget in an android application. We have to apply a simple trick to remove (hide) the underline from the TextField. The TextField constructor’s ‘colors’ argument allows us to set or change colors for TextField’s various components such as text color, cursor color, label color, error color, background color, focused and unfocused indicator color, etc. Jetpack developers can pass a TextFieldDefaults.textFieldColors() function with arguments value for the TextField ‘colors’ argument. There are many arguments for this ‘TextFieldDefaults.textFieldColors()’function such as textColor, disabledTextColor, backgroundColor, cursorC...

jetpack compose - Image clickable

Compose Image Clickable The Image widget allows android developers to display an image object to the app user interface using the jetpack compose library. Android app developers can show image objects to the Image widget from various sources such as painter resources, vector resources, bitmap, etc. Image is a very essential component of the jetpack compose library. Android app developers can change many properties of an Image widget by its modifiers such as size, shape, etc. We also can specify the Image object scaling algorithm, content description, etc. But how can we set a click event to an Image widget in a jetpack compose application? There is no built-in property/parameter/argument to set up an onClick event directly to the Image widget. This android application development tutorial will demonstrate to us how we can add a click event to the Image widget and make it clickable. Click event of a widget allow app users to execute a task such as showing a toast message by cli...